A small game-asset workshop
Give your world a little character.
An unlikely courier. A keeper of the light. A familiar face with a new responsibility. Start with a cast, then make the story yours.




Work samples
Meet the guild.
Eight animals, each with a trade and a tool. Use them in dialogue, rosters, quest notices or a village of your own invention. Their roles are a starting point for your game.








A practical example
Same face. A different job.
A market bellringer can become a fog-warning keeper. Keep the character, change the dialogue and give their familiar tool a different meaning.
Read the example

The workshop
Your game sets the direction.
Goblin makes expressive assets and useful examples for developers' own worlds. We care about what an image communicates and what happens when you actually use it. Each offer describes its files, source formats and licence so you can decide where it belongs.